Title : Slime Escape From Hell
Genre: Roguelike Dungeon Crawler
Role : Programmer/Designer/Artist
Platform: PC
Engine : Unity2D
Programmer:
- Kevin Johannes Sutrisno
- Tedo Pranowo
- Shane King
- Jakub Stopyra
- Alberto Robledo
- Kevin Johannes Sutrisno Artist:
Summary:
Escape From Hell is a 2D rogue-like games with randomly generated maps. You are playing as a slime who tries to climb his way out of hell. In your way out, you will be fighting demons by using weapons you found.
Role:
Genre: Roguelike Dungeon Crawler
Role : Programmer/Designer/Artist
Platform: PC
Engine : Unity2D
Programmer:
- Kevin Johannes Sutrisno
- Tedo Pranowo
- Shane King
- Jakub Stopyra
- Alberto Robledo
- Kevin Johannes Sutrisno Artist:
Summary:
Escape From Hell is a 2D rogue-like games with randomly generated maps. You are playing as a slime who tries to climb his way out of hell. In your way out, you will be fighting demons by using weapons you found.
Role:
- As Programmer, I am in charge of the inventory and weapon system. I designed and programmed the 8 different weapons in the game. I also work on programming the UI for the inventory and keys.
- I do a lot of design work, in term of balancing the game. I tune the health and damage of enemies and also the fire rate. I tune the player weapons a lot in term of damage and fire rate. I also tune the spawn chances of each weapons as well as the chest and traps.
- I created all the pixel art found in the game